🤿 Mount And Blade Bannerlord Caravan Not Making Money

Caravan Ambush is a quest in Bannerlord, given by merchant notables in Towns. The quest giver has suffered devastating losses to their caravans from a particularly resourceful party of bandits and wants to setup a trap to finally end their crime spree. A well-protected caravan employed by the merchant will leave ahead of the player's party, drawing the attention of the raiders. Once the In the dialogue, choose the option “I wish to form a caravan in this town“. The NPC will mention that it will cost 15,000 dinars. There’s an option for 22,500 with enhanced security, so if you can afford it, feel free to choose it. Next, select the companion who will head the caravan. After this, the caravan will start earning money for you. its TW way of just making stuff hard for the player to force them to lose their caravans, where npc has 5 more per caravans, to top things off the caravans will be destroyed once 30+ size bandits start roaming the map again its 20k-25k down the drain and its not for early gameplay but in later parts it gets destroyed by enemy factions, where is the risk vs reward system, sadly it's just all Question. I have two caravans in operation, yet one of them had its income slowly decrease and then vanish off of the income tooltip (not even in deficit, just not appearing). The caravan leader is still in my clan, and the caravan is stil fully manned and travelling around the map. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. I wanna buy a side business that makes the most money because last time I had this much Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. Helios Apr 9, 2020 @ 9:19am. Silversmith problems. So I built a silversmith in Ortysia which has a village that has a silver ore mine right next to it. To me that means mad profit since jewelry is so expensive. But for some reason my silversmith is only producing 100+ a day. Yeah these are great, I liked getting paid 3x for a caravan escort mission as a mercenary (first from the battle winnings and loot, then from the caravan organizer for the mission, then for the influence won in the battle from your mercenary employer). Caravans are good if you don't have millions by selling broken smithed weapons. Plus it gives those characters xp, so they get better with time. The bonuses they get from trading will add about 2% profit from 0-300, because of taleworlds math. The levels are useful to level other abilities though. Delete "Birke" folder from module folder. In game starters mod selection window choose "SimpleBank" mode. Make sure tosave old save file in case there would be problems with money saved in your account. Make sure you dont run BOTH "Birke" and "SimpleBank" at the same time! Fixed a bug due to new save/load handling. And she did not train one xp of Trade. Yet the stipulation for training it in the description is run caravans. But.. early access.. they have fixed a number of things as is. I will allow myself to hope they can deliver the game we have been waiting years to play. The amount of money companion parties can make can get through the roof. Click that to switch the notables tab to the garrison then click on your caravan and click donate troops. Fair warning, once you donate you cannot take back so before you click done make sure to give the units you want to give. If you make a mistake you can use the undo button to try again. Look around the city you want the workshop in, see what its village produced goods are, that should help you make a profit. from what i see in my own game, pravend has a huge abundance of grain in the trade menu but very little beer, so maybe a brewery would get you more profit. no guarantees though. Make better wine. The person running the caravan does matter. I prefer companions who are focussed in trade, scout, riding, tactics and medicine. The perks in these skills help out caravans the most. And I dont really focus on weapon skills, since the companion is only there to run the caravan. It's not like he's going to clutch a 30 vs 300 fight imgran said: In the Clan parties menu you can see where your companion is. If he's in an active caravan its location will be under Parties. You can order the caravan to disband an your companion will either go find you, or go to the nearest relatively friendly town. Either way, you can see his location in the Clan member page. Yes but GETTING to that point is beyond miserable. Theres a reason why the amount of active players has gone down by over 90%. The replayability is almost non existent. Not many people have the time or patience to keep spending weekend after weekend just to get to that stage, over and over again as you finish and start new campaigns. Me included. .

mount and blade bannerlord caravan not making money